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“I’m a CG techie guy,” said Gutiérrez, who had fallen in love with Tangent’s earlier work on the animated feature “Next Gen.” “I could not believe they did that with Blender,” he said.
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The production team opted to use open-source software Blender to bring the project to life.
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Gutiérrez also reunited with “The Book of Life” production designer Paul Sullivan and Oscar-winning composer Gustavo Santaolalla (“Babel,” “Brokeback Mountain”) for “Maya and the Three.” Working with artists from around the globe, the animation for the series was completed at the since-shuttered Tangent Animation Studios in Toronto and Winnipeg. The sprawling voice cast also includes a host of A-listers such as Gael García Bernal, Wyclef Jean, Queen Latifah, Cheech Marin, and the legendary Rita Moreno (“West Side Story”), as well as Gutiérrez and Equihua as Maya’s parents, the King and Queen of Teca. “Maya and the Three” reprises many of the talents from “The Book of Life,” including Zoe Saldaña as the spirited Princess Maya and Diego Luna as Zatz, the handsome and magnetic Prince of Bats who’s sent to bring Maya back to the underworld on her 15th birthday. And we will support that vision.’ Earlier in our career, it was always, ‘Whatever you guys make has to work for the U.S. “What Netflix has done with people like us is that they’re saying, ‘You can now make something authentic from your culture, and it’s for the whole world. This is “a golden time” for people working in animation, according to Gutiérrez, who credits Netflix with giving creators a global platform for telling their stories. And my strength is females, cute kids… and Jorge is more about the men, the monsters, big, gnarly-looking creatures.” “Through a series of steps, we figured out that we should work with each other’s strengths.
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“It’s been trial and error with Jorge ever since we started working together,” she said. Now I want to do this all the time.”Įquihua and Gutiérrez divvied up the myriad character designs, including an entire pantheon of gods, for “Maya and the Three,” with Equihua taking on the children and female characters. This included playing with framing and aspect ratio in order to underscore big moments: a technique he had wanted to employ on “The Book of Life.” Extending the frame had become another tool in Gutiérrez’s arsenal, “just like we use music and sound and color to give the audience a little something extra, we use that too,” he added. However, “Maya and the Three” finally offered Gutiérrez the chance to experiment with animation in ways that he wasn’t allowed previously.
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Gutiérrez’s vibrant 2014 Golden Globe-nominated feature, “The Book of Life,” took a spectacular dive into Día de los Muertos, receiving an Annie Award for character design. Going back to the Transitions Shifter, it allows you to adjust things, stagger them, line them up wherever you want.Fresh from CalArts, the duo landed on the scene in 2007 with Nickelodeon’s multi-Emmy Award-winning series “El Tigre,” an homage to Mexican Luchador culture wrapped in a family sitcom. You can see where the anchor point is, you can move it with the pen tool, but you can do it with the Anchor Point Mover. I will choose the Experience layer, I’ll just take my selection tool and move it down here and scale it up a little bit, so you get a chance to see a little bit better. Let’s say I choose random order, 5 framesĪnd I click DO, it will shift these guys all over the place and have them coming slightly differently now.Īnother thing I want to show you is the Anchor Point Mover. If I want to stagger them more, I can change them in terms of frames and I can do in ascending, descending or random order. I can stagger the layers, I can stagger in transitions You can see that all align in the same time. I want to align “in transition markers” to the playhead. I can shift the transitions, some of them are frames I can align them, I can align them to come at the same time, And they all come on in staggered times like this. I animate all of them at once, which is remarkable, just think how much work that saves. And now all those guys will be animated.Īll of them are now animated. Go to 2D Layer Transformations, I’ll just animate all of them on Position and rotation. If I want to animate all of them, I can click on the first one and shift and click on the last one down there, go above to Animation Composer and animate all the layers.
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